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BeitragBeitrag #1 von Reddit SC [RSS Bot] » Sa 12. Aug 2017, 00:20

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How is insurance fraud going to be handle?
Post at: Sa 12. Aug 2017, 00:16
By /u/hey0987

Like what happens if person #1 gets their ship stolen by person #2, and person #1 gets a new ship from the insurance, but both are in on it and get two ships out of nothing?

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I love my little space coupe.
Post at: Sa 12. Aug 2017, 00:18
By /u/Aleksandrovitch

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Account worth 924 USD trading for $900+ worth of ships. I would be willing to accept something such as a Polaris or a combo of ships. Open to offers. Gta v has like $7,500 worth of in game purchases. (Modded money but hasn't been banned) for a list of games please PM me.
Post at: Sa 12. Aug 2017, 00:18
By /u/NaturalSelecty

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newest submissions : starcitizen

BeitragBeitrag #2 von Reddit SC [RSS Bot] » Sa 12. Aug 2017, 00:30

Updated at: Sa 12. Aug 2017, 00:30

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When you play Crusader in offline mode and feel that sweet 60fps
Post at: Sa 12. Aug 2017, 00:27
By /u/Glassegott

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BeitragBeitrag #3 von Reddit SC [RSS Bot] » Sa 12. Aug 2017, 00:35

Updated at: Sa 12. Aug 2017, 00:35

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Star Citizen Modding i made a Drake Ship
Post at: Sa 12. Aug 2017, 00:33
By /u/Rohgen

Hello everyone ! my name is Rohgen i'am part of the SC modding community and i made a little Drake ship! sooo i did make a quick level in the unreal engine 4 put it in there and now you can walkaround it and look at it and stuff (i think that is better then pictures :P)

soo here you go: https://www.dropbox.com/s/xy1kaq1o6isr28v/Drake_intercepter.zip?dl=0

keep in mind that i'am not a pro and that i'am teaching myself as i go oh and the lending gear is missing since i'am reworking it at the moment

soo yeah hope you enjoy ^ p.s sorry about my bad english

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BeitragBeitrag #4 von Reddit SC [RSS Bot] » Sa 12. Aug 2017, 01:45

Updated at: Sa 12. Aug 2017, 01:45

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What weapons, ship mounted or hand held, would you like to be added to the game?
Post at: Sa 12. Aug 2017, 01:43
By /u/FletcherBartlett

One thing I like about SC is all the weapon diversity we have so far. Even if it's not all balanced right now, we have plenty of different lasers and cannons. That said, guns are like shoes, and I can never get enough of them!

Personally, I'd like a size two gatling gun/rotary cannon to match the nose gun on the Avenger or Gladius, and I'd love some laser gatling cannons too!

As for handheld guns, I'd love to see something old, like an AK converted to shoot laser bolts.

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BeitragBeitrag #5 von Reddit SC [RSS Bot] » Sa 12. Aug 2017, 02:00

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Waypoint metrics
Post at: Sa 12. Aug 2017, 01:56
By /u/Snickfalls

I just finished watching the latest ATV, and I still see KMs being used for waypoints, even when the waypoints are incredibly far away.

Maybe this has been suggested before, but what I would like to see is for long distant waypoints to have the AU metric instead of KM. It is easier on the mind to understand 20 AU instead of 2991957414 km, for example.

Then, when we get more star systems in the future, they could introduce light-years or parsecs for waypoints spanning systems.

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BeitragBeitrag #6 von Reddit SC [RSS Bot] » Sa 12. Aug 2017, 02:20

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Issue with Dual Monitors with SC
Post at: Sa 12. Aug 2017, 02:17
By /u/BenMemes

Hey everyone. So it's a simple question that I've gone down the rabbit hole trying to find an answer. I found one thread on RSI.com that mentions the same issue, but no real answer.

Basically I have two monitors, as I'm sure a lot of players do. In every other game I play on my computer, when in fullscreen mode, the mouse will stop at the edge of the monitor and not scroll past to the other. I use the other monitor to play youtube videos, etc. while playing those games.

However in SC, the mouse continues to track to the other monitor. It makes it impossible to actually pilot a ship unless I disable the other monitor completely. If I click outside the screen while the mouse has tracked over, the game will minimize.

So, anyone know of this/have an answer for it?

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BeitragBeitrag #7 von Reddit SC [RSS Bot] » Sa 12. Aug 2017, 02:35

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my hope and thoughts for what star citizen hopefully becomes.
Post at: Sa 12. Aug 2017, 02:35
By /u/skiace22

honestly star citizen is the only game for me, that I am personally excited for. I'm not excited for the cliches of a MMO, I am excited for the experiences and emotion that come with when it is finished. The subtle experiences of exploring an unclaimed planet with deserts, and the sand drifting across your feet. Or landing your ship in a rough blizzard, and walking through a snow storm. That is what has me excited. Intense dog fights over politics, information, or just good 'ole beef. The intensity of escaping UEE Patrols after you just robbed someone. The type of stories you'll tell your other friends, and the type of stuff that keeps you playing. That is what I hope star citizen will deliver, and make it different than every other game out there.

just some thoughts.

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BeitragBeitrag #8 von Reddit SC [RSS Bot] » Sa 12. Aug 2017, 02:50

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Digital artowork featuring holographic helmet visuals and "mobiglass" among other SC features.
Post at: Sa 12. Aug 2017, 02:47
By /u/Deathray88

Source link to artwork

The HUD visuals seen in the latest ATV reminded me of this piece I saw a few years ago, pulled it back up to look at and noticed it has several other similarities to SC. I personally hope we can get visuals like that for our helmets.

All credit goes to Johnson Ting

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BeitragBeitrag #9 von Reddit SC [RSS Bot] » Sa 12. Aug 2017, 03:00

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Is today schedule update day?
Post at: Sa 12. Aug 2017, 02:58
By /u/Enwinor

Or is that still a thing?

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BeitragBeitrag #10 von Reddit SC [RSS Bot] » Sa 12. Aug 2017, 04:21

Updated at: Sa 12. Aug 2017, 04:21

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Corner peek/lean mechanic in action
Post at: Sa 12. Aug 2017, 04:17
By /u/Altered_Perceptions

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BeitragBeitrag #11 von Reddit SC [RSS Bot] » Sa 12. Aug 2017, 04:50

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No schedule report this week ?
Post at: Sa 12. Aug 2017, 04:48
By /u/prdktr_

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BeitragBeitrag #12 von Reddit SC [RSS Bot] » Sa 12. Aug 2017, 05:55

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Remember how excited we all were when End 2016/Early 2017 was going to be the big 3.0 release?
Post at: Sa 12. Aug 2017, 05:51
By /u/Oddzball

Landing on Planets, multiple planets, moons, MINING would be shortly after, bunch of other mechanics, and by the end of 2017 we would have a whole OTHER Star system?

So I took a long break, waiting for that. Got a new job, went on vacation, kid graduated. Came back, and huh.. no 3.0 yet. Oh wait, 3.0 is actually stripped down from what it was suppose to be at the end of 2016? Star Network might not even make it to 3.0? We wont even have a full single star system by the end of 2017?

I mean seriously, what the actual fuck happened? I was in like February/March just saying fuck it, Im sure it will be out soon. Now Im like WTF??

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Gamescom 2947 Details
Post at: Sa 12. Aug 2017, 05:52
By /u/Blazed_Always

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3.0 Production Schedule Report- Copy
Post at: Sa 12. Aug 2017, 05:54
By /u/Typhooni

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BeitragBeitrag #13 von Reddit SC [RSS Bot] » Sa 12. Aug 2017, 06:00

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3.0 Production Schedule Report - Updated 11th August
Post at: Sa 12. Aug 2017, 05:58
By /u/Typhooni

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BeitragBeitrag #14 von Reddit SC [RSS Bot] » Sa 12. Aug 2017, 06:05

Updated at: Sa 12. Aug 2017, 06:05

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Emotionally what I want feel like when firing the Idris railgun for the first time.
Post at: Sa 12. Aug 2017, 06:01
By /u/The-Juiceman

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BeitragBeitrag #15 von Reddit SC [RSS Bot] » Sa 12. Aug 2017, 06:15

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Weekly Sneak Peek
Post at: Sa 12. Aug 2017, 06:14
By /u/Pie_Is_Better

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