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newest submissions : starcitizen

BeitragBeitrag #16 von Reddit SC [RSS Bot] » So 17. Dez 2017, 03:10

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This gameplay capture on a fresh server turned out pretty nicely
Post at: So 17. Dez 2017, 03:08
By /u/vectorbased79

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newest submissions : starcitizen

BeitragBeitrag #17 von Reddit SC [RSS Bot] » So 17. Dez 2017, 03:15

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Who is that James?
Post at: So 17. Dez 2017, 03:11
By /u/vinchandelier

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BeitragBeitrag #18 von Reddit SC [RSS Bot] » So 17. Dez 2017, 03:35

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Missing Weapons (3.0) in Vanguard Warden/Hoplite
Post at: So 17. Dez 2017, 03:32
By /u/aidenpryde3025

I'm missing all the weapons in several ships in the 3.0 PTU. Is there a way to reset these globally? I've tried the user folder, but these settings are apparently stored on the server.

I can't even put them back manually as the weapons are missing.

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BeitragBeitrag #19 von Reddit SC [RSS Bot] » So 17. Dez 2017, 03:50

Updated at: So 17. Dez 2017, 03:50

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Star Citizen was in mind field.
Post at: So 17. Dez 2017, 03:49
By /u/Deapcrash101

In season 2 episode 4 footage from trailers is used very frequently. Just a little thing i though i'd share.

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BeitragBeitrag #20 von Reddit SC [RSS Bot] » So 17. Dez 2017, 05:10

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Anyone else refunding if SQ42 looks shit?
Post at: So 17. Dez 2017, 05:06
By /u/greatbanter404

Unless SQ42 looks amazing, I'm fed up. Going to refund my $2530 package and move on from this mess.

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BeitragBeitrag #21 von Reddit SC [RSS Bot] » So 17. Dez 2017, 05:50

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[3.0 AC] Who would win? A renowned gang of bloodthirsty outlaws or one cutty boi
Post at: So 17. Dez 2017, 05:48
By /u/arcanalogue

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BeitragBeitrag #22 von Reddit SC [RSS Bot] » So 17. Dez 2017, 06:05

Updated at: So 17. Dez 2017, 06:05

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Has performance improved for anyone?
Post at: So 17. Dez 2017, 06:04
By /u/xx_ALbain_xx

With all the patches released it doesn't seem to matter, once the servers are like 8 hours old with the newest patch the FPS/performance goes to claymation filming FPS for every single patch.

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BeitragBeitrag #23 von Reddit SC [RSS Bot] » So 17. Dez 2017, 06:20

Updated at: So 17. Dez 2017, 06:20

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Lets talk about the Personal Inner Thought interaction and interface System.
Post at: So 17. Dez 2017, 06:20
By /u/Voltusfive

ok so i thought is was nice, you hit f and select things. the problem is how buggy it still is. Half the time the function doesn't even work. For example you hold f and nothing happens, or you hold f and move the cursor and it just disappears. or you cant click on the highlighted thing ( door activators etc) or the object simply doesn't highlight. It is inaccurate - meaning it does not always go where you put your cursor. I like the concept, but since the PTU was opened up i have been waiting for it to work properly. I heard in ATV it was complete but its still really awkward to use.

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BeitragBeitrag #24 von Reddit SC [RSS Bot] » So 17. Dez 2017, 06:55

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Crytek sues Star Citizen developers over game engine
Post at: So 17. Dez 2017, 06:52
By /u/FobbitOutsideTheWire

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BeitragBeitrag #25 von Reddit SC [RSS Bot] » So 17. Dez 2017, 07:05

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Holy shit I need 3.0 and Squadron 42 now!
Post at: So 17. Dez 2017, 07:00
By /u/tdavis25

So I'm still bumming around in 2.6.3 because I don't have PTU access. I had a $0 Retaliator CCU from the last anniversary sale and was begging someone to spawn one so I could check it out. Not only did a dude do me a solid and spawn one, but 4 people showed up and we manned the thing and took it into a fight.

Soo...if you don't know when you take a Tali to a comm array 6+ pirates spawn.

It. Was. Fucking. Epic.

We got 3 down before we had to bail due to taking too much damage. I literally logged out immediately and melted my LTI Caterpillar so I could buy a Taurus and CCU to a Tali. I logged right back in and started advertising for gunners.

The first run I got like 8 people in there because people weren't calling out when they took a gun. We took down 4 ships before we had to bail because we were totally red and about to blow. I found that doing "big" boom and zooms worked best as if I had 6k meters between me and a ship I could lock on before it got too close to launch...because holy hell those cross section torpedos take like 15s to lock on. It also let my shields reload.

I respawned it and we got another full crew. Not only that, a dude in a Hornet decided to fly wing.

We jumped a comm array together with someone else tagging along and at least 10 pirates spawned (frankly I don't know how many cause my UI bugged out after a few seconds and I could only see what I was targeting). I took out 2 quickly with torpedos while the gunners kept most of the NPCs running around. I started using the Hornet as an aggro magnet and would lock on to people he was being chased by so that I had enough time to get a friggin lock on.

Sadly at one point I accidentally fired 3 torpedos at one guy and it was up to the gunners. Also the Hornet went down shortly after my targeting mishap and 2 gunners fell out of the ship so I was down to 3. We stuck around doing boom and zooms (which works SHOCKINGLY well) until i accidentally got too far away and the pirate's despawned.

It's the most fun I've had in a game in...well basically since I used to run platoons in Planetside 2. I cannot wait to do it again when multicrew has better functionality. Squadron 42 is going to be amazing if it's half as crazy as that was. To everyone who crewed with me tonight, y'all are awesome and feel free to add me (Jamie Wolf).

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BeitragBeitrag #26 von Reddit SC [RSS Bot] » So 17. Dez 2017, 07:25

Updated at: So 17. Dez 2017, 07:25

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A good video on how power works.
Post at: So 17. Dez 2017, 07:25
By /u/Grandmaster_Aroun

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Star Citizen Alpha 3.0.0-PTU.689345 Exploring Crusader.
Post at: So 17. Dez 2017, 07:25
By /u/DeviantSyndrome

I decided to go on a little adventure in 3.0 tonight and see what would happen if I attempted to land on crusader. I originally started flying in an Aquila, but it was far too slow. So I ended up taking a Gladius and flew straight towards Crusader from Port Olisar. The journey itself was uneventful really. Nearly three hours of flight time and a couple dozen screenshots later, it turns out there is a hard barrier about 12.3k from the surface. I can't say I'm surprised, I just expected it to maybe be a little bit closer. All in all, it was pretty fun. Link to my google photos album attached.

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