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BeitragBeitrag #61 von Reddit SC [RSS Bot] » Mo 9. Jul 2018, 18:45

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Star Marine Combat issues
Post at: Mo 9. Jul 2018, 18:42
By /u/SimplyJungle

Star Marine is starting to come along and actually feel like an FPS I would actually want to play. There's times when i get a bit take some damage, when another contact appears on my map and I go through a complicated decision making process and where and how to fight this incoming contact.

Then the fight starts; an enemy in heavy marine armor fast peeks a corner and starts spraying bullets, but I'm the better shot and start nailing rounds in his upper torso/neck/head.

Then he jumps like a fucking rabbit all my shot go into his torso and I lose.

So here's the problem. Jumping in heavy armor is the best way to win mid to longer range engagements in star marine right now.

Star Marine has a lot of problems from clunkiness etc but I dont want to talk about things that we already know are an issue, just address this bullshit before it becomes mainstream.

The games I think star marine should take the most influence from are Arma, R6 (siege mostly) and CS. And you know what they are doing exactly that, and every update the game gets better and better, but please whomever makes Star Marine and in future the FPS combat I this game add SOME Goddamn penalty for jumping and shooting. It should not be the best way to win firefights. This is stupid. Hell make it like R6 if you have to and remove the Jump button entirely if adding Rediculouse spread is to hard. Shooting is an rng mess to hit headshots consistantly and damage values seem entirely random. Letting people Jump and have perfect accuracy is fucking dumb

Valve pls fix.

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newest submissions : starcitizen

BeitragBeitrag #62 von Reddit SC [RSS Bot] » Mo 9. Jul 2018, 18:50

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Heya! you know, i`ma sucker for spaceships! Decided to try and do one of my own!
Post at: Mo 9. Jul 2018, 18:45
By /u/tulextreme

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BeitragBeitrag #63 von Reddit SC [RSS Bot] » Mo 9. Jul 2018, 18:55

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Ship just vanished?
Post at: Mo 9. Jul 2018, 18:50
By /u/MagicRec0n

So i spawn in my prospector, travel to Cellin, get out and have a wonder whilst i wait for a friend, turn around and ship is gone.

Into thin air...

This isn't the first time, so i no credits for the expidition fee...

So 5 mins in to the game, guess i can't play for another half an hour.

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BeitragBeitrag #64 von Reddit SC [RSS Bot] » Mo 9. Jul 2018, 19:00

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Just wrote game seems to be pretty unstable in chat...
Post at: Mo 9. Jul 2018, 18:58
By /u/Sierra125

...and it crashed before I could hit enter.

Getting CTD every 5-10 minutes and sometimes can't even get out of the cabin. I'm on Nvidia GTX 960 with SSD installation, Intel i7 3.4ghz with 16gb Ram.

The game seems to be playable for a lot of peoplr, any suggestions?

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Getting really tierd of this. Hope this is a bug. This is expedited, before was 2h 5min.
Post at: Mo 9. Jul 2018, 19:00
By /u/alvarlagerlof

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BeitragBeitrag #65 von Reddit SC [RSS Bot] » Mo 9. Jul 2018, 19:05

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URSA Rover vs Cellin Mountain (21:9 1440p@30FPS)
Post at: Mo 9. Jul 2018, 19:00
By /u/Fade78

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BeitragBeitrag #66 von Reddit SC [RSS Bot] » Mo 9. Jul 2018, 19:25

Updated at: Mo 9. Jul 2018, 19:25

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Star Citizen is based on a game engine with hundreds of bugs
Post at: Mo 9. Jul 2018, 19:22
By /u/GitHubCpp

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BeitragBeitrag #67 von Reddit SC [RSS Bot] » Mo 9. Jul 2018, 19:50

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Calling All Devs
Post at: Mo 9. Jul 2018, 19:46
By /u/iXeloN

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Star Citizen: Calling All Devs - Hammerhead Missions & AC Game Modes
Post at: Mo 9. Jul 2018, 19:46
By /u/yonasismad

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Calling All Devs: Hammerhead Missions and AC
Post at: Mo 9. Jul 2018, 19:47
By /u/ArchRanger

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BeitragBeitrag #68 von Reddit SC [RSS Bot] » Mo 9. Jul 2018, 19:55

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This Week in Star Citizen
Post at: Mo 9. Jul 2018, 19:51
By /u/yonasismad

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BeitragBeitrag #69 von Reddit SC [RSS Bot] » Mo 9. Jul 2018, 20:00

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What size missiles are These! S9 Torps don't even compare!
Post at: Mo 9. Jul 2018, 19:58
By /u/ConsumeLettuce

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I tried to exit my ship on Daymar for the first time...It went well.
Post at: Mo 9. Jul 2018, 19:58
By /u/ObsurdBadger

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Lurking in the shadows [in-game 4k screenshot]
Post at: Mo 9. Jul 2018, 19:59
By /u/mr-hasgaha

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BeitragBeitrag #70 von Reddit SC [RSS Bot] » Mo 9. Jul 2018, 20:05

Updated at: Mo 9. Jul 2018, 20:05

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What size missiles are These? (Levski)
Post at: Mo 9. Jul 2018, 20:01
By /u/ConsumeLettuce

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BeitragBeitrag #71 von Reddit SC [RSS Bot] » Mo 9. Jul 2018, 20:30

Updated at: Mo 9. Jul 2018, 20:30

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The strut is going!
Post at: Mo 9. Jul 2018, 20:30
By /u/Never-asked-for-this

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BeitragBeitrag #72 von Reddit SC [RSS Bot] » Mo 9. Jul 2018, 20:35

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The strut is going!
Post at: Mo 9. Jul 2018, 20:32
By /u/Never-asked-for-this

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BeitragBeitrag #73 von Reddit SC [RSS Bot] » Mo 9. Jul 2018, 20:50

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Making a new friend
Post at: Mo 9. Jul 2018, 20:46
By /u/Leylos_

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Missiles at Levski with Size Comparison
Post at: Mo 9. Jul 2018, 20:48
By /u/ConsumeLettuce

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Star Citizen Alpha 3.2.1b PTU.820844 Patch Notes
Post at: Mo 9. Jul 2018, 20:49
By /u/MrHerpDerp

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BeitragBeitrag #74 von Reddit SC [RSS Bot] » Mo 9. Jul 2018, 21:15

Updated at: Mo 9. Jul 2018, 21:15

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600i Quantum Jump to Cellin
Post at: Mo 9. Jul 2018, 21:14
By /u/Taleus5261

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BeitragBeitrag #75 von Reddit SC [RSS Bot] » Mo 9. Jul 2018, 21:55

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For a more colorful space
Post at: Mo 9. Jul 2018, 21:52
By /u/Jolly_Paddles

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Who needs an Eclipse/Retaliator when you can have this badboy.
Post at: Mo 9. Jul 2018, 21:54
By /u/Jolly_Paddles

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