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BeitragBeitrag #46 von Reddit SC [RSS Bot] » Do 8. Nov 2018, 17:10

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3v7 space battle at SPKareah! Don't you dare touching my crew!
Post at: Do 8. Nov 2018, 17:06
By /u/Leevah90

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I don't even know
Post at: Do 8. Nov 2018, 17:08
By /u/Squidgychicken

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BeitragBeitrag #47 von Reddit SC [RSS Bot] » Do 8. Nov 2018, 17:15

Updated at: Do 8. Nov 2018, 17:15

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Buying insurance?
Post at: Do 8. Nov 2018, 17:11
By /u/rooster7755

So my 6 month insurance is coming up. And I don't want to loose my ship to some a hole who desires to crash Into me while landing. Or whatever. Can I rebuy insurance? I looked online and didn't find much info

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BeitragBeitrag #48 von Reddit SC [RSS Bot] » Do 8. Nov 2018, 18:05

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Not sure if I believe him...
Post at: Do 8. Nov 2018, 18:03
By /u/BuhoneroxD

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Chaos at Levski
Post at: Do 8. Nov 2018, 18:03
By /u/noname_42

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BeitragBeitrag #49 von Reddit SC [RSS Bot] » Do 8. Nov 2018, 18:20

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The current state of the PTU
Post at: Do 8. Nov 2018, 18:16
By /u/Gradash

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QA has just greenlit Star Citizen Alpha 3.3.0-ptu.984391 for PTU Deployment
Post at: Do 8. Nov 2018, 18:18
By /u/hunterkiller74

Proxus-CIG @Proxus-CIG 11:13 am QA has just greenlit Star Citizen Alpha 3.3.0-ptu.984391 for PTU Deployment

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QA has just greenlit Star Citizen Alpha 3.3.0-ptu.984391 for PTU Deployment
Post at: Do 8. Nov 2018, 18:20
By /u/rodmani

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BeitragBeitrag #50 von Reddit SC [RSS Bot] » Do 8. Nov 2018, 18:40

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Just a quick concept idea for Easy-Info-Gauges, to get a general idea of status without MFD's
Post at: Do 8. Nov 2018, 18:40
By /u/Mainfold

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BeitragBeitrag #51 von Reddit SC [RSS Bot] » Do 8. Nov 2018, 18:45

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3v7 epic space battle at SPKareah! Don't you dare touching my crew!
Post at: Do 8. Nov 2018, 18:42
By /u/Leevah90

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How to hide HUD in 1st person? (to take nice screenshoots)
Post at: Do 8. Nov 2018, 18:44
By /u/LIksisz

Hello, I always have blue HUD when in 1st person, I must go 3rd person to have no HUD, but my character always blocking the view... :-( HELP



Thank you. :-)

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BeitragBeitrag #52 von Reddit SC [RSS Bot] » Do 8. Nov 2018, 18:50

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Organisation Logos on Ships etc!
Post at: Do 8. Nov 2018, 18:47
By /u/ReCyphr

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Greetings fellow Citizens,

I am unsure if this is a thing but it would be awesome if our Logo's for our Corporations and Organisations are on our Ships etc, all sizeable businesses have there logo on all things, it is an important part of strategic marketing for any business, I believe this option needs to be essential as we are the rightful owners of this expensive merchandise and its an important part of our organisations reach for placement in the market place, reputation and the list goes on, anyway you get the gist, this needs to be a must, over and out :)

ReCyphr



https://i.redd.it/yielwx48a5x11.png

https://i.redd.it/tudkisnk95x11.png

https://i.redd.it/ep91ehok95x11.png

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BeitragBeitrag #53 von Reddit SC [RSS Bot] » Do 8. Nov 2018, 18:55

Updated at: Do 8. Nov 2018, 18:55

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Star Citizen Alpha 3.3.0ac PTU.984391 Patch Notes
Post at: Do 8. Nov 2018, 18:51
By /u/Rainwalker007

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BeitragBeitrag #54 von Reddit SC [RSS Bot] » Do 8. Nov 2018, 19:15

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Air to Ground Combat. Why would it occur ?
Post at: Do 8. Nov 2018, 19:10
By /u/minishinou

Planetside air to ground and ground to air combat is a pretty cool feature in theory.



Thinking about hundreds of star marines battling for every inch of the battlefield while being supported by gigantic bombers and bulky gunships screams epicness.



Some ships are actually specifically designed for air to ground support.



But why and how would it occur ? Why does it occur in real life in the first place ?

  • Because you cant provide a jet or a warcopter to every single soldier in real life. There will be ground targets no matter what.


And/Or

  • Because one of the side have a significant financial/technological advantage over the other one in real life. There will be ground targets no matter what


Why would anyone fight on foot in Star citizen :

[*]Its a no flight conflict zone => Good reason to be a footman. But since its a no flight zone. No Air to Ground.
[*]The objective is in a "non destructible" building => Good reason to be a footman. But since you are in a non destructible building there is no Air to ground.
[/list]

Now let say that the conflict zone is a flight zone with no "non destructible" buildings : Why on earth would you go on foot ? Every single SC player will have at least a basic fighter ship and except for a very limited yet to be announced ridiculously powerful personnal railgun/rocket launcher, no one should be a footman.



Even the ground vehicles make little sense in a flight zone, they are at a severe disadvantage against any equally crewed ship.



In most of the games where that kind of interaction exist there is three to balance this

[*]There is built-in limitation regarding the number of flying vehicles you can use
[*]The flying vehicles are so fast that aiming target smaller than a tank is actually pretty hard. And each pass takes time.
[*]The Flying vehicles are very very weak against rocket launchers and a single dent in a jet's wing means you are toasted.
[/list]



SC ships actually trump these 3 points. Everyone can be a pilot, ships as big as football stadiums can stand still and drop the fires of hell on you, shields can sustain a huge amount of "human sized" damages.



The whole dropship / gunship / army of soldier gameplay is really hard to justify in SC.

Does anyone have an idea of how you could make it work ?



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What's the deal with the Roadmap?
Post at: Do 8. Nov 2018, 19:14
By /u/kennystetson

So 3.3, 3.35 and 3.4 will be released by the end of the year according to the official Roadmap. That's obviously not going to happen. I'd honestly be surprised if 3.4 was released by Q3 2019. Why no updated Roadmap?

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BeitragBeitrag #55 von Reddit SC [RSS Bot] » Do 8. Nov 2018, 19:40

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The face of your skeptical friend when he hops into 3.3 for the first time
Post at: Do 8. Nov 2018, 19:37
By /u/Ch11rcH

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BeitragBeitrag #56 von Reddit SC [RSS Bot] » Do 8. Nov 2018, 19:50

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Despite all the desperately needed changes to AC, CIG decides to crank up REC costs and disable component swapping
Post at: Do 8. Nov 2018, 19:48
By /u/malogos

AC has been dead

for about a year at this point. It has many of the same problems that have persisted for 4.5 years. The same terrible game modes, the same lack of team balance, the same horrendous UI elements, the same terrible leaderboards. There's not even 1 full game going anymore.

And yet when CIG takes the time to work on AC, do they fix those 4.5 year old problems? Ironically, the 3.3.0ac PTU patch makes AC even worse.

  • It will now take the average player dozens of hours to earn enough REC to rent a ship.
  • Components on rented ships can't be moved to other ships


Am I taking crazy pills?? What is the point of that? Why are we making AC even less desirable of a game mode? Why are we even restricting ship and component selection in a non-persistent, balance testing ground during an alpha? And then making it worse?

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BeitragBeitrag #57 von Reddit SC [RSS Bot] » Do 8. Nov 2018, 20:10

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Aurora VTOL fans?
Post at: Do 8. Nov 2018, 20:09
By /u/Cagi

So I was looking at the old Aurora, remembering the commercial for it showed of these propellors or fans in the wingy bits. See for yourself at the 50 second mark.


Are they no longer planned? The devs often use the aurora as the example of their least aerodynamic ship. Instead of keeping my downward thrusters on at all times on planets, why not use the fans instead, leaving my bottom thrusters for actual maneuvering?

Are they there and i just missed them on the new model?

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BeitragBeitrag #58 von Reddit SC [RSS Bot] » Do 8. Nov 2018, 20:15

Updated at: Do 8. Nov 2018, 20:15

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Nearly 200.000$ raised. I made this clip and I dont know why exactly, but I just wanted to.
Post at: Do 8. Nov 2018, 20:11
By /u/Reysn

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BeitragBeitrag #59 von Reddit SC [RSS Bot] » Do 8. Nov 2018, 20:30

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StarCitizen 3.3 Space battle with Captain_Richard :)
Post at: Do 8. Nov 2018, 20:25
By /u/Obrav0

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BeitragBeitrag #60 von Reddit SC [RSS Bot] » Do 8. Nov 2018, 20:55

Updated at: Do 8. Nov 2018, 20:55

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Holy Spaceballs Citizens!
Post at: Do 8. Nov 2018, 20:53
By /u/313802

So I'm sitting bored af at work and I was thinking.

I have a X56 Rhino HOTAS. Not a dual stick person, but then I was remembering my recent dabbling with gremlin and vjoy for Freespace Open (badass btw) and I was thingking....well wait just a Vanduul lickin minute. Why not just have my Rhino and add another stick (thrust master or something) for decouple and strafe?

Just thought about this. What do you folks think of this setup? Have any other unorthodox setups you'd like to share?

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