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BeitragBeitrag #46 von Reddit SC [RSS Bot] » Fr 7. Dez 2018, 10:30

Updated at: Fr 7. Dez 2018, 10:30

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Caterpillar Pirate No Skin?
Post at: Fr 7. Dez 2018, 10:27
By /u/SamTulster

I CCU'ed my Andromeda into a Caterpillar Pirate. However, both in hangar and PU, the ship shows as the pirate versions but looks just like the normal one.

Any fix to this?

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BeitragBeitrag #47 von Reddit SC [RSS Bot] » Fr 7. Dez 2018, 10:40

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Ditching a stolen vehicle... with style.
Post at: Fr 7. Dez 2018, 10:36
By /u/pr_capone

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What happened with November studio report? (It was supposed to be posted yesterday)
Post at: Fr 7. Dez 2018, 10:40
By /u/TBHSC

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BeitragBeitrag #48 von Reddit SC [RSS Bot] » Fr 7. Dez 2018, 10:45

Updated at: Fr 7. Dez 2018, 10:45

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There is no city update in 3.4?
Post at: Fr 7. Dez 2018, 10:41
By /u/suspcity

I have thought business district means city and lorville main building.

but evocati leaked screenshot shows only lorville main building.

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Redeemer loaner
Post at: Fr 7. Dez 2018, 10:43
By /u/PotionSeller_

With the Redeemer being turned into a pure gunship instead of a mix of dropship and gunship, I feel as if the hoplite isnt the best loaner for the Redeemer. Wouldn't a Warden fit better as it fulfills the gunship role better?

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BeitragBeitrag #49 von Reddit SC [RSS Bot] » Fr 7. Dez 2018, 10:55

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Could Star Citizen work on the SpatialOS?
Post at: Fr 7. Dez 2018, 10:53
By /u/Langilol

I recently discovered that SpatialOS is a thing. If people reading don't know what that is heres the link https://improbable.io/games

Anyway, to cut it short, if implemented properly, we could be one stop closer to getting Star Citizen where it should be.

Do the devs know of this, and could they consider working together with Improbable?

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BeitragBeitrag #50 von Reddit SC [RSS Bot] » Fr 7. Dez 2018, 12:05

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Where's the November Monthly Report?
Post at: Fr 7. Dez 2018, 12:04
By /u/markswhite

it was scheduled for yesterday right?

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BeitragBeitrag #51 von Reddit SC [RSS Bot] » Fr 7. Dez 2018, 12:55

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The Adventures of Phoenix in Dowland (42 pics)
Post at: Fr 7. Dez 2018, 12:54
By /u/Dowlphin

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BeitragBeitrag #52 von Reddit SC [RSS Bot] » Fr 7. Dez 2018, 13:00

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8K Lorville Ship Watching
Post at: Fr 7. Dez 2018, 12:58
By /u/DavidAELevy

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BeitragBeitrag #53 von Reddit SC [RSS Bot] » Fr 7. Dez 2018, 13:10

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My IMMERSION is broken!
Post at: Fr 7. Dez 2018, 13:08
By /u/MrDedan

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BeitragBeitrag #54 von Reddit SC [RSS Bot] » Fr 7. Dez 2018, 13:35

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Exhausted after a hard day of honest pirating
Post at: Fr 7. Dez 2018, 13:30
By /u/Flailing_cucumber

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Planning - Los 50 de Robert (3rd Edition) coming soon
Post at: Fr 7. Dez 2018, 13:31
By /u/arieneo

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BeitragBeitrag #55 von Reddit SC [RSS Bot] » Fr 7. Dez 2018, 13:40

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Its traffic jams time in junktown. If you do not get knocked down then parking will finish you off.
Post at: Fr 7. Dez 2018, 13:37
By /u/SCAnnaG

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Current loged n users
Post at: Fr 7. Dez 2018, 13:38
By /u/StreblaX

Hello,

Is there a way to know how many people are loged into the current verse? Sever stats or something?

Kind regards,

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BeitragBeitrag #56 von Reddit SC [RSS Bot] » Fr 7. Dez 2018, 13:50

Updated at: Fr 7. Dez 2018, 13:50

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Subscription and subscriber flair items
Post at: Fr 7. Dez 2018, 13:48
By /u/Hekantonkheries

So subscribed cause some of the perks seemed cool for during development, especially the REC allotment, noticed they give out some free vanity items for the primary game as well

Anyways, the question, I did see you can buy the old subscriber vanity items for a few bucks each, some even less, so. Post-release, are these items permanent/account-bound, or are they "losable"?

Cause if they are persistent on your account even if you leave for several months or die a dozen times, then some of those are things I'd likely throw some money at for fun, especially the jukebox.

Though if they can be destroyed/taken once the game is out, I'll probably pass, since theirs no point in paying for vanity items someone would likely go out of their way to burn for fun/on principle

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BeitragBeitrag #57 von Reddit SC [RSS Bot] » Fr 7. Dez 2018, 14:00

Updated at: Fr 7. Dez 2018, 14:00

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This is my first experience with a SC update. What are some things i need to do and how can i keep my settings/keybinds for mouse & keyboard & joystick?
Post at: Fr 7. Dez 2018, 13:56
By /u/PureTigerYT

basically looking for help on things i should do every time there is a wipe. cheers.

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BeitragBeitrag #58 von Reddit SC [RSS Bot] » Fr 7. Dez 2018, 14:10

Updated at: Fr 7. Dez 2018, 14:10

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Carrack is good boi confirmed
Post at: Fr 7. Dez 2018, 14:06
By /u/Hot_Cocoa_

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BeitragBeitrag #59 von Reddit SC [RSS Bot] » Fr 7. Dez 2018, 14:15

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Why we don't have pirate hulls available? I want a 'carrack like' ship specialized on piracy rather than on exploration!
Post at: Fr 7. Dez 2018, 14:10
By /u/StainGuy

We have fighters, we have bombers, we have almost every thing that is meant to haul, mine or fight (there is even ships for taking care of your wrecks) but we don't have something as necessary and essential as pure pirate boats

What we need is a Brigantine.
Fast ship that excel on hunting smaller ships, mostly haulers.
Due to this ship need to have decent cargo hold to pick up what is ejected or what can be gathered from ship wrecks.

For sure ship need to have some downsides - like lighter defenses as it is not meant to fight harder targets.
Weapons should be also reduced to armament levels capable of incapacitating the main pray with traditional tractor beams(or similar subsystems for gathering the loot).

Quite nice would be having ability to have a landing bay or ability to dock multiple smaller ships so this ship could be main base of operation for much wider piracy operation.

Ships itself could be forbidden from landing in more civilized areas.

TL;DR:
We need ability for some players to be the "bad guys" if we want to have content in hunting them down or being hunted by others

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Miles Eckhart mission from Gamescom 2016/2017?
Post at: Fr 7. Dez 2018, 14:14
By /u/SeconddayTV

With the introduction of FPS-AI and the new mission of Clovus Darneely (hopefully working in 3.4) I was wondering if we might finally see some more interesting missions from other mission givers? While I know these were scripted missions for the presentation we definitely saw some interesting mission concepts during Gamescom 2016/2017 demo. With all the requiered mechanics for those missions being in the game, can we expect similar missions for different mission givers in the near future?

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BeitragBeitrag #60 von Reddit SC [RSS Bot] » Fr 7. Dez 2018, 14:20

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Miles Eckhart mission from Gamescom 2016/2017?
Post at: Fr 7. Dez 2018, 14:18
By /u/SeconddayTV

With the introduction of FPS-AI and the new mission of Clovus Darneely (hopefully working in 3.4) I was wondering if we might finally see some more interesting missions from other mission givers? While I know these were scripted missions for the presentation we definitely saw some interesting mission concepts during Gamescom 2016/2017 demo. With all the requiered mechanics for those missions being in the game, can we expect similar missions for different mission givers in the near future?

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